Some of his comments are found below. I'm not a big console player (though I will as my kids get older) - still, if Sid can suck up a new generation of players in the console format for these strategic (and use of mental powers) games - I will have hope for our future!
From dashing corsairs to futuristic settlements, golf courses and even the entirety of human history itself, if there's a subject of interest to joystick jocks, chances are visionary designer Sid Meier has already explored it.
A legend in the PC strategy and simulation arenas with over 25 titles to his credit spanning a nearly three decade-long career, happily, he's now turning his attention to a subject presently much closer to heart… Next-generation console gaming.

"Thanks to the launch of platforms like PLAYSTATION®3, the time is finally right for this transition," explains the perky auteur, whose most recent awe-inspiring work includes swashbuckling action-adventure Sid Meier's Pirates! for PSP® system. "Computers no longer have the edge on set-top systems. The technology is there; the audience is ready for deeper and more gripping experiences; and the bar's formally been raised in terms of enthusiasts' expectations. I hate to use the word convergence, but I don't know how else to describe the situation… The timing couldn't be more perfect."
Streetbum @ 2007-06-28 11:29:23
My PC has 103 buttons I could potentially program to do different actions in a game, my PS2 has 17.. They will never be able to do as much on a console.